As of the Celestial Guardians expansions release, there are 15 cards that can put other Pokmon to sleep, so there arent many options to choose from
The Fighter can now only use one Monster as a fodder per turn, and its effect can only be activated in Main Phase 1 -- meaning it can't use its effect to launch a fatal blow after an already devastating Battle Phase
There are two main variants of the deck, both with different but equally powerful game plans
All Hallow's Eve is fun, even if MTG would shy away from a lot of real-life references like this
Here, you have a real chance and it's a good way to get comfortable with the rules and the flow of battle
C Common Copy Knight X TRAP Continuous When a Level 4 or lower Warrior monster is Normal Summoned to your field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior/LIGHT/ATK 0/DEF 0)